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    running-out-of-time signal for opponent

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    • M
      MapmakerE last edited by

      Hi @Sakamvari, is it possible to have the option of hearing the opponent's time-running-out signal? With two of my regular opp's, we have long convos and frequently add time to each other's clock, but sometimes we don't notice it running down in time, and then they lose by default. Thanks.

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      • S
        sakamvari @MapmakerE last edited by

        @mapmakere Thank you for sharing this amazing idea. We will forward this to our development team for consideration.

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          A Former User @MapmakerE last edited by

          @mapmakere Is the running out of time the same as all the other sounds where I think it is the end of game? Maybe only use it at end of game? Stop all the other sounds? I would like that.

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            MapmakerE @Guest last edited by

            @betterlate1-0 said in running-out-of-time signal for opponent:

            @mapmakere Is the running out of time the same as all the other sounds where I think it is the end of game? Maybe only use it at end of game? Stop all the other sounds? I would like that.

            I'm only concerned about the one I posted about.

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              A Former User @MapmakerE last edited by

              @mapmakere ok but I am afraid to say it ..the racket in the last minute is gone. Hope stays that way

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