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Lexulous Word Game
  1. Home
  2. Feature Requests
  3. Host should be able to reject joiners in multi-player games.

Host should be able to reject joiners in multi-player games.

Scheduled Pinned Locked Moved Feature Requests
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  • M MapmakerE

    @scantron Scan, I think Algor is on to something. I think it's app users. More using that way now maybe?

    scantronS Offline
    scantronS Offline
    scantron
    wrote on last edited by
    #21

    @mapmakere said in Host should be able to reject joiners in multi-player games.:

    @scantron Scan, I think Algor is on to something. I think it's app users. More using that way now maybe?

    @lexulous Yes, I confirmed with a player who was able to just jump right into my game without me getting a request to accept... this player plays via the app and not the web version. So this glitch does appear that app users can jump right into games, and the game starts without a game accept request being sent to the game host.

    M 1 Reply Last reply
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    • scantronS scantron

      @mapmakere said in Host should be able to reject joiners in multi-player games.:

      @scantron Scan, I think Algor is on to something. I think it's app users. More using that way now maybe?

      @lexulous Yes, I confirmed with a player who was able to just jump right into my game without me getting a request to accept... this player plays via the app and not the web version. So this glitch does appear that app users can jump right into games, and the game starts without a game accept request being sent to the game host.

      M Offline
      M Offline
      MapmakerE
      wrote on last edited by
      #22

      @scantron I confirmed the same way last night. GMTA.

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