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Lexulous Word Game
  1. Home
  2. Feature Requests
  3. Timer warning for both players

Timer warning for both players

Scheduled Pinned Locked Moved Feature Requests
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  • PanglossP Pangloss

    I'll tell you the sound itself is unbelievably annoying. It starts it makes this ticking sound and then it stops and starts again. Who thinks of this nonsense?

    PanglossP Offline
    PanglossP Offline
    Pangloss
    wrote on last edited by
    #7

    @bonhi I cannot believe you guys haven't figured out a way to turn that annoying AF ticking sound off. It is honestly the worst. I literally just lost a game because it's non-stop ticking ticking ticking then it stops and it starts it makes no rhyme or reason. it's the most distracting and annoying and a pointless thing I've ever heard. Make it go once or something but not constantly resetting and starting again. When you see my angry email you'll know it's me, sorry but not sorry.

    M 1 Reply Last reply
    0
    • PanglossP Pangloss

      @bonhi I cannot believe you guys haven't figured out a way to turn that annoying AF ticking sound off. It is honestly the worst. I literally just lost a game because it's non-stop ticking ticking ticking then it stops and it starts it makes no rhyme or reason. it's the most distracting and annoying and a pointless thing I've ever heard. Make it go once or something but not constantly resetting and starting again. When you see my angry email you'll know it's me, sorry but not sorry.

      M Offline
      M Offline
      MapmakerE
      wrote on last edited by
      #8

      @pangloss I like the timer! and I wish there were an option to hear my opp's too. I play longer games (10/10) and the timer seems to be every 10 mins for a few ticks. An option to hear either or both would be great.

      PanglossP 2 Replies Last reply
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      • M MapmakerE

        @pangloss I like the timer! and I wish there were an option to hear my opp's too. I play longer games (10/10) and the timer seems to be every 10 mins for a few ticks. An option to hear either or both would be great.

        PanglossP Offline
        PanglossP Offline
        Pangloss
        wrote on last edited by
        #9

        @mapmakere if you're saying you like the noise of the timer, God bless you. On occasion it might be okay but when it winds down to the last critical I guess 30 seconds or less it's really, really annoying at the worst time. It's just bad programming.

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        • M MapmakerE

          @pangloss I like the timer! and I wish there were an option to hear my opp's too. I play longer games (10/10) and the timer seems to be every 10 mins for a few ticks. An option to hear either or both would be great.

          PanglossP Offline
          PanglossP Offline
          Pangloss
          wrote on last edited by
          #10

          @mapmakere I play on my Android and that annoying timer sound cannot be turned off, unless I am mute the entire phone and I don't want to do that because I want to hear the ding when it's my turn.
          I figured out what it does, which helps a little. When there's 15 seconds left left to go it ticks for 4 seconds then it pauses for one pointless second, now we're at 10 seconds, then it ticks for another 4 seconds then it pauses another second and then it ticks for the remaining 4 seconds. It's the most annoying, pointless thing & it sounds ugly. The developers failed on this one.
          Thanks for listening 🙂

          M ThatGuyThere202T 2 Replies Last reply
          0
          • PanglossP Pangloss

            @mapmakere I play on my Android and that annoying timer sound cannot be turned off, unless I am mute the entire phone and I don't want to do that because I want to hear the ding when it's my turn.
            I figured out what it does, which helps a little. When there's 15 seconds left left to go it ticks for 4 seconds then it pauses for one pointless second, now we're at 10 seconds, then it ticks for another 4 seconds then it pauses another second and then it ticks for the remaining 4 seconds. It's the most annoying, pointless thing & it sounds ugly. The developers failed on this one.
            Thanks for listening 🙂

            M Offline
            M Offline
            MapmakerE
            wrote on last edited by MapmakerE
            #11

            @pangloss On the laptop, at the one-minute-left mark, it bings once and I think every ten seconds after that. I play longer games which may be why it starts then.

            PanglossP B 2 Replies Last reply
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            • PanglossP Pangloss

              @mapmakere I play on my Android and that annoying timer sound cannot be turned off, unless I am mute the entire phone and I don't want to do that because I want to hear the ding when it's my turn.
              I figured out what it does, which helps a little. When there's 15 seconds left left to go it ticks for 4 seconds then it pauses for one pointless second, now we're at 10 seconds, then it ticks for another 4 seconds then it pauses another second and then it ticks for the remaining 4 seconds. It's the most annoying, pointless thing & it sounds ugly. The developers failed on this one.
              Thanks for listening 🙂

              ThatGuyThere202T Offline
              ThatGuyThere202T Offline
              ThatGuyThere202
              wrote on last edited by
              #12

              @pangloss Actually I do like to get the clicker when I am within a few seconds of running out of time. I play on my desktop usually, and am not sure whether my experience replicates what you hear in Android. And I haven't paid a huge amount of attention to exactly when the timer-warning sounds, how many times it clicks, etc. But I do keep the sound high enough that I can hear it (and of course my move notifications). The clicker towards the end sometimes helps!

              PanglossP 1 Reply Last reply
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              • M MapmakerE

                @pangloss On the laptop, at the one-minute-left mark, it bings once and I think every ten seconds after that. I play longer games which may be why it starts then.

                PanglossP Offline
                PanglossP Offline
                Pangloss
                wrote on last edited by
                #13

                @mapmakere Not what I am talking about, but okay.

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                • ThatGuyThere202T ThatGuyThere202

                  @pangloss Actually I do like to get the clicker when I am within a few seconds of running out of time. I play on my desktop usually, and am not sure whether my experience replicates what you hear in Android. And I haven't paid a huge amount of attention to exactly when the timer-warning sounds, how many times it clicks, etc. But I do keep the sound high enough that I can hear it (and of course my move notifications). The clicker towards the end sometimes helps!

                  PanglossP Offline
                  PanglossP Offline
                  Pangloss
                  wrote on last edited by Pangloss
                  #14

                  @thatguythere202 Desktop is different. I am talking about the Android app. It does not ding once ever, and certainly not with one minute to go. That sounds tolerable - but I just played on the computer. It made a weird chirp at 0:48 seconds and then another I think at 0:38. Not horrible (but not great). The annoying tickticktick on the app at 15, then 10 then 5 is bad. An example of programmers not really experiencing the game from the user's POV

                  B 1 Reply Last reply
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                  • M MapmakerE

                    @pangloss On the laptop, at the one-minute-left mark, it bings once and I think every ten seconds after that. I play longer games which may be why it starts then.

                    B Offline
                    B Offline
                    betterlate1 0
                    wrote on last edited by
                    #15

                    @mapmakere I think a plink at about 15 sec is plenty

                    PanglossP 1 Reply Last reply
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                    • B betterlate1 0

                      @mapmakere I think a plink at about 15 sec is plenty

                      PanglossP Offline
                      PanglossP Offline
                      Pangloss
                      wrote on last edited by
                      #16

                      @betterlate1-0 Or even one plink every 5 seconds. But the way they have it now is just horrible not just the way it works but the way it sounds.

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                      • PanglossP Pangloss

                        @thatguythere202 Desktop is different. I am talking about the Android app. It does not ding once ever, and certainly not with one minute to go. That sounds tolerable - but I just played on the computer. It made a weird chirp at 0:48 seconds and then another I think at 0:38. Not horrible (but not great). The annoying tickticktick on the app at 15, then 10 then 5 is bad. An example of programmers not really experiencing the game from the user's POV

                        B Offline
                        B Offline
                        betterlate1 0
                        wrote on last edited by
                        #17

                        @pangloss the sound makes me think the game is over . most annoying

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