Timer warning for both players
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@bonhi I cannot believe you guys haven't figured out a way to turn that annoying AF ticking sound off. It is honestly the worst. I literally just lost a game because it's non-stop ticking ticking ticking then it stops and it starts it makes no rhyme or reason. it's the most distracting and annoying and a pointless thing I've ever heard. Make it go once or something but not constantly resetting and starting again. When you see my angry email you'll know it's me, sorry but not sorry.
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@mapmakere if you're saying you like the noise of the timer, God bless you. On occasion it might be okay but when it winds down to the last critical I guess 30 seconds or less it's really, really annoying at the worst time. It's just bad programming.
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@mapmakere I play on my Android and that annoying timer sound cannot be turned off, unless I am mute the entire phone and I don't want to do that because I want to hear the ding when it's my turn.
I figured out what it does, which helps a little. When there's 15 seconds left left to go it ticks for 4 seconds then it pauses for one pointless second, now we're at 10 seconds, then it ticks for another 4 seconds then it pauses another second and then it ticks for the remaining 4 seconds. It's the most annoying, pointless thing & it sounds ugly. The developers failed on this one.
Thanks for listening -
@pangloss Actually I do like to get the clicker when I am within a few seconds of running out of time. I play on my desktop usually, and am not sure whether my experience replicates what you hear in Android. And I haven't paid a huge amount of attention to exactly when the timer-warning sounds, how many times it clicks, etc. But I do keep the sound high enough that I can hear it (and of course my move notifications). The clicker towards the end sometimes helps!
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@thatguythere202 Desktop is different. I am talking about the Android app. It does not ding once ever, and certainly not with one minute to go. That sounds tolerable - but I just played on the computer. It made a weird chirp at 0:48 seconds and then another I think at 0:38. Not horrible (but not great). The annoying tickticktick on the app at 15, then 10 then 5 is bad. An example of programmers not really experiencing the game from the user's POV
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@mapmakere I think a plink at about 15 sec is plenty
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@betterlate1-0 Or even one plink every 5 seconds. But the way they have it now is just horrible not just the way it works but the way it sounds.