Host should be able to reject joiners in multi-player games.


  • Not being able to reject joiners in multi-player games makes it impossible for the same group of people to play a series of games. It also makes "partners rules" games difficult.


  • @algor host should be able to reject in all games..but they say they are working on it..so will just eagerly wait


  • The upside of the new system is that it keeps the games list moving quickly and efficiently. It doesn't get clogged up with time wasters who post a game then forget about it, or just reject constantly for arbitrary reasons. They just need to make sure that censored people can't join your game. I do agree that it's more annoying for partners games, but at least they work.


  • We are working on this feature and it will be made available soon.


  • @lexulou Thanks! This is essential for Partners Games.


  • @dan-mitchell,

    The problem is with newbies who join last, not "enemies" I want to keep from joining. The newby moves before seeing what the rules are (or does not even read the chat), usually ruining the game. Then you have to waste a lot of time playing the first round so you can resign, because deleting the game causes a bug where in a near-future game, the last attempted joiner cannot join because the host has deleted too many games. This clogs up the system with games that cannot be joined.

    The current situation wastes more time, not less, and creates more clog, not less.

    Your consistent misconceptions (one person's computer usage affecting others around the internet - HA) make me wish for a way to censor people on the forum.


  • @algor essential for all games lol


  • @algor said in Host should be able to reject joiners in multi-player games.:

    @dan-mitchell,

    Your consistent misconceptions (one person's computer usage affecting others around the internet - HA) make me wish for a way to censor people on the forum.

    @algor Consistent misconceptions? Love the irony. Slight exaggeration there bud. I politely shared one observation regarding the new system, but agreed with you on the issues with partners games. As for the other thing you mentioned, that was @majorwordster's thread where he was talking about another player who accused him of that during their game. We all thought it was ridiculous. I'm not sure how you concluded that I was the one who came up with that silly suggestion. You may also recall that I politely responded to your other thread about tiles left in the bag, so not sure why you'd wish to censor me. And actually, you can censor people on here so feel free. Apologies if I misunderstood you. If I didn't, perhaps learn to read better before replying.


  • @algor totally agree. I don't have "enemies," but if I did could just censor. I cannot censor people who've never tried partners and who either won't or don't listen to the host explain the play.


  • We’ve launched this feature today. Do share your feedback. 😀


  • @lexulous Just saw this after I sent you email. The idea is great but everyone is requesting UK games. Have to be 20 requests in row UK and just got 3 more.


  • @lexulous Just learned tho says UK reverts to my settings so it is ok and great


  • @betterlate1-0 But that was then and an hour ago was an hour ago. Went from that to I could not accept invites. It was as if every accept key was frozen, suddenly I got a game ,played it and last turn there was no way for me to take a move and end the game. 3 more frozen invites, 1 said i was no played (we play regularly) and then 2 more frozen invites


  • @lexulous so far, working now. thank you..true to your word