Timer warning for both players
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Quite a while ago, I asked if the running-out-of-time dinger could become an option for both players to hear, so when friends are playing they can warn their opponent if the opponent seems oblivious to it. At the time, you (Sakamvari I think) said the idea was a good one and it would be forwarded to the development team for consideration. Did anything ever come of that?
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@mapmakere I hope not. The warning it gives me is bad enough.
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@pangloss Optional...with an on/off switch.
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@mapmakere interesting suggestion. But if your opponent seems oblivious to it and you (being the good friend that you are) want to warn them about it, then it seems likely that you are more on the ball than they are, and you probably don't need the dinger to alert you. Eh?
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@thatguythere202 Sometimes I do notice and add time. Sometimes they do and request time. And then there are the other times when no one notices and I get a sketchy win.
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I'll tell you the sound itself is unbelievably annoying. It starts it makes this ticking sound and then it stops and starts again. Who thinks of this nonsense?